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Post by Deleted on May 30, 2013 9:55:31 GMT -5
"Woah!" Vanellope glitched to the left, dodging a boomerang that whistled her way. "Hey!" She glitched to the right to not get hit by a sphere of fire that was drifting across the scene. "Note to self:," the little racer said, ducking beneath the boomerang as it returned from where it'd come, "do not make a wrong turn in Game Central Station." Vanellope felt that the cause that landed her in this blocky world (with a theme song blooping in the background that was even more annoying than Sugar Rush's) was a worthy one, though. She'd been racing - which was fairly common for the little sprite - her best friend, Ralph, from her terminal to his. Y'see, there was a party that night in the penthouse of Fix-It Felix, Jr.'s apartment building.
Vanellope and Ralph were supposed to help decorate. Only, when the big stinkbrain came to get Vanellope from her home game of Sugar Rush, things had become a little competitive. They'd started off with the standard witty banter - witty in Vanellope's eyes, mind you - but progressively got on the topic of how well Ralph would do in a Sugar Rush race. Poorly, Vanellope had reasoned, though she used a slightly more clever turn of phrase. Ralph had continued to stay under the belief that he would do well, until Vanellope finally challenged him to a race on foot from her terminal in Game Central Station to his, reasoning that if huge galumping Ralph wouldn't beat Vanellope on foot, he'd never do so in a kart.
The big problem was that the arcade had just closed for the evening. That meant that a large percentage of the codes who lived there were on their way to various other cabinets for whatever reason. Racing through a Game Central Station that was packed to the ceiling with all manner of different sprites was where everything had gone wrong. Vanellope supposed she'd just glitched one terminal too many down. She'd glitched on to the rail kart of the terminal she'd entered, which was already starting to withdraw into the gaming tunnel, thinking that Ralph would be stuck eating her dust for even longer then. Only, Vanellope watched the tunnel up ahead open not on the twilit little station of Fix-It Felix, Jr., but on a different scene entirely.
Vanellope guessed that, since she'd passed gigantic letters bouncing in the sky once she'd arrived that named it so, she had accidentally passed into Mario's world. "That's alright," one could reason, "just take the kart back to Game Central Station." Well, that was good in theory, sure. It had been Vanellope's theory too, even if she had been bouncing giddily in the little vehicle, excited to see a new gaming world. The problem was, apparently the bad guys in Mario's game didn't like it when someone came in uninvited, 'cause before Vanellope could reach the receiving end of the rail kart, one of those mean-looking flowers barfed fire at her.
The fire had hit the kart, blasting it to splinters, and sent Vanellope falling through the sky. She thought she was finished - you didn't regenerate if you lost your life in a game that wasn't yours - until, with a comical plunk sound, Vanellope fell directly into the open end of a vertical, large green pipe. She'd been thrust out on the other side, and now found herself in a part of Mario's world that was hundreds of feet in the sky, consisting of pathways and platforms of uniform blocks. Enter: bad guys. "How does the big M do it, again?" Vanellope mused to herself as she stepped out of the way of another boomerang. The racer tapped her chin, then epiphany struck.
"Oh, yeah!" Vanellope charged, glitching three times, zigging, zagging, and appearing suddenly above the head of the sweatband-wearing turtle guy thing that was throwing the boomerangs. "Turtle, meet boot." Throwing both feet downward, Vanellope stomped on the bad guy's backside, which caused him to disappear, leaving a golden coin revolving slowly several inches above the platform. "Shiny," Vanellope said with eyes wide. There was a raer sound that alerted the racer before she could grab the thing. Vanellope dove to the side, catching the boomerang that had been coming back to turtle-guy before he'd been stomped on and dodging another spout of flame.
Vanellope threw the thing as best she could, tongue pressed into her cheek as she focused. The boomerang whistled forward and sliced clean through the stem of the mean flower that kept trying to barbecue Vanellope. The flower's mouth opened in shock, then it disappeared with another satisfying bloop. Satisfied with her work, Vanellope braced her hands on her hips valiantly and turned toward the coin that had appeared before. "Come to mama, you pretty thing, you," she cooed, using a comedic baby voice. Vanellope snatched the coin - as big as a trashcan lid to her - and held it above her head victoriously. "I win!"
Vanellope discarded the fact that she'd only bested the first two bad guys in what she figured was a whole level of Mario's world. By her judging, the pipe that she'd accidentally fallen through had opened onto it. What more, games tended to be very straightforward. As in, unless someone happened along who could make it otherwise, Vanellope guessed she'd have to make her way through the whole level and win before she could get back to Game Central Station. All-in-all? Things could have been going better. Not that all of those oppressive factors were doing anything to tamper with Vanellope's hyper, optimistic attitude. As her victory dance, pulling the coin toward her while she did the running man, would attest.